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6 - Harbmoore Manor pt. 3 - "A Day of Side Quests"

Session Recap: Jordan spent the morning enjoying Eldwith's services, with baths and relaxing. The group spoke with a few residents in town and found themselves on the trail of Old Man Terry in the northwestern part of town. A trail of apparent displacer beast tracks led towards the mines, and the group decided to head back and grab Jordan at the inn. At the same time, Hollis had a successful venture with Amir. Warden Lillith heads the group back into town as an armored bear appears approaching the inn. It is here we resume, on a still very cold, blustery Frostfall morning.... "Bearclaw!" - Warden Lillith   Overall Plot Points: When Taryn had her episode, she spoke in Celestial "Get me to the Cut, I need the fire and flame. Trust no one, use yourself, the power is within me." This will eventually lead the party to discover who/what Taryn is. (She is not the reincarnation of Crel, as her guardians had her believe). Taryn will discover this when she eventually meets with the High Priest, Father Marcalus at the Grand Temple in Deros. A Shadar-kai Shadow Dancer has been trailing the party, collecting information, and if undiscovered, will continue to trail the party. The tracker will report to his people ([other pages]) in Deros. While hiding in the shadows, the PCs must make a perception check of 25+ to sense the tracker. A percentage roll of 1 overnight will cause the tracker to be ambushed by the displacer beast. The displacer beast has also been slowly following the trail of the party. The steel predator (Session 1) escaped the ship and will be coming to shore around the same time as the party gets to Serenity Point. Local Quests/Rumors: Warden Lillith (Starlight of Moon Bay) has a laundry list of things that the party could help with, if willing - The miners have stopped working, due to recent spider attacks (spider infestation) - clear for 50gp The Bowden Boys (two human male boys, aged 8 and 11) have run away from home again - return for 100gp Lillith has heard rumors of an ursine raiding party making their way south - clear the party for 500gp Lillith loves the village, and having been with Lady H. for so long, has hopes and aspirations that one day, she will be entrusted to run the estate. Lillith was entrusted long ago with the security of the village and works with her only true friend "Bearclaw Snowbreaker", a former Keeper and master at arms on "The Crusher IV", headquarter-ship of the legendary "Keepers" private military company. Eldwith of the Iron Clan (Dwarven Tavern Owner and long-time resident of the town) seeks to get more herbs for her services at the tavern - Eldwith would like aromatic herbs for soaps and scents because Amir has stopped selling them (disputes with Eldwith). The herbs can also be found to the east in the Icewood, but the woods are notoriously dangerous outside of the boundaries of village (wolves, bears, elves, etc.) Eldwith of the Iron Clan used to work on a trading ship as a cook and "companion" and as such, shed her familial name many years ago. Gary's son, William (Human male, 19 years old) encountered a strange phenomenon on the road to the south while returning from Serenity Point - William encountered a party of hunters (blackguard hunters) searching for a creature (steel panther). They had a warforged with them (not known to this land at all). William Theodore (T.) Porter, (III) believes that he is destined for greater things than being a porter in the Manor. William desires to shed himself of his small town and make a name for himself as a knight and one day serve in the (Queen's) royal guard. Kherd Beastarm (Mythic Metalworks) is looking for star-metal Star metal can be found (very rarely) scattered about the continent, but Kherd first found out about the metal from Susie, who picked some up on her travels by means of barter. Susie then commissioned a staff for a hefty sum. The staff is finished and due to be delivered to Susie when she returns. Kherd Beastarm of the Iron Clan is a distant relative of Eldwith who works as both a forger and a miner (as do most of the town). Kherd strives to make armaments for the royal guard. Susie Toosole is always looking for new and exciting items Susie and Amir (wife and husband) plan to travel to Serenity Point soon to make sure they are able to set up their traveling merchant shop for the Coronation Games for the newly crowned Queen Naesala Vellis, I, the new High Queen of Harreach. Susie and Amir might hire the group to travel with them. Lady Shadala Harbmoore will be returning from a business trip in New Fyre in the next day or two and will be heading to her home in Serenity Point for the Coronation Games. The Manor (proper) is staffed by two younger eleven sisters who have familial tiles to the Harbmoore family (G'wellen and R'vawah). "The Sisters" as they are known locally, have had a growing disdain for Lady Harbmoore and estate manager "Master Woorman Harbmoore" (who adopted the Harbmoore name well over two centuries ago), who more often than not, leaves her estate for the big city, entrusting the Manor to the sisters. Estate manager   Harbmoore Manor: Known as The Manor locally, it would be better characterized as a self-sufficient hamlet. Lady Shadala Harbmoore (NPC Book pg. 170 -- **MAKE A SHEET**) carries the entire Harbmoore family name and runs the family mining business, which is the Manor's main occupation. The Manor is laid out around the main house, a well, and a tavern. A couple of small homes and a local sheriff's office complete the town. The Manor is surrounded by dense forest, though none of the town residents seem to have any fear of the wild elf population. A good conversationalist might find that the town has a deal with the elves.   + −

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