Airship Crews Available for Hire in Elysium
Crew #1 - The Pack (Price Negotiable - 1100 GP min.)
- Beastfolk mercenary crew
- Primary experience is providing protection to sea-faring, trading vessels on "The Big Blue" (expansive seas on the Wildheart plane)
- The crew has elected "Momma" (Jamah Whitefang, female wolf-like beastfolk) to act as their spokesperson
- Crew Size: 11
- Crew: "Momma" (Jamah Whitefang, female wolf-like beastfolk Darr'h, Rexxie, Darr'yah, and Guy Whitefang (Mamma's pups Rayna, Willie, Feebe, and Javin Longclaw; Bub and Yips (Clanless orphan pups)
- Experienced Crew with an elected liaison (+1 to morale and discipline)
- Skilled melee fighters; come with their own simple ranged and melee weapons (+1 to fighting)
- Loyalty lies to "Momma" (-1 to loyalty if Momma is upset with the PCs)
- Enjoy the adventure, excitement, and fighting
- Likely to get rowdy and rambunctious
- Little experience in Planar Travel (only one trip under their belt)
- Prefer to sleep in piles (do not require full rooms)
- No real skills to speak of (crew positions)
- Married Gnome Couple
- Tinkerers/Artificers
- Crew Size: 2 +6 Constructs and 60 tons of cargo
- Well-traveled; very experienced
- Enjoy the more unusual ships/adventures
- Odd; loyalties lie to each other and their shared love of knowledge
- Will demand searching out relics, oddities, and strange tech
- Could adapt tech to the ship
- Will allow the PCs to specify constructs for ship (purpose-built crew)
- Extremely knowledgable with many engineering/tech/arcane skills
- Highborn Elf and Dwarf crew (All Female)
- Has no real experience (classroom only)
- Is looking for an experienced crew to conduct a "winter at sea" learning event
- Crew is lead by Captain, Lady Maia Sarberro (Female, Elf Commander in the Imperial Fleet and Academy instructor)
- Crew is lead by Chief Frida Ulrikdottir (Femal, Dwarf Chief in the Imperial Fleet and Academy Instructor)
- Crew size: 12
- Crew with a military rank structure (+2 to morale and discipline)
- Eager, ready to learn, hardworking
- Come with fine melee and ranged weaponry (+1 to fighting)
- No practical experience to speak for (sailing or fighting)
- Are all highborne (require accomodations and good food)
- All very intelligent with book-smarts
- Are skilled laborers and can fit into most crew positions easily
- Medically trainined and self-sufficient
- Goblin dressed as a fancy cosmopolitan businessman (Mixed Goblin/Dwarf Crew)
- Gold Dragonborn Female, Soulbearer Ruxxis
- Price starts at 500 GP and rises for each level of Wizard
- Human Male, Bumbra Freedman (Polynesian inspired look)
- Jotunn Male, Lerak Stonebreaker (Barbarian)
- Black Dragonborn Female, Saldrez Varun of the Forged Isles (Fighter)
- Human Male, Damian Cross (Death Cleric)
- Dwarf Female, Fommhilde Goldfinger (Healing Wizard)
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