Tyrrus
Ahhh, Tyrrus, Home of Heroes! Centre of Innovation and Industry! Tyrrus was cut off from the rest of the world for many centuries by the mountains and storms of its fringes, as it was designed by the Arcane Dragonqueen Zythia to be a perfect place for Human Civilisation to grow. 70 years ago, the storms ceased, and canyons formed in the mountains, in an event known as the Worldshaking , allowing the people of Tyrrus to bravely set forth into the rest of the world, and exert their considerable influence and power.
Tyrrus is a large, temperate region upon the continent of Estiel, which is home to multiple advanced and powerful civilisations. It is generally considered to have the highest technology access and scientific growth out of all the major regions of the world.
Tyrrus is the homeland of the Erdannian Empire, Kingdom of Whytehold, Thassalia, and the Dominion of New Haven, along with a number of smaller micro-nations.
People from Tyrrus are called Tyrraneans, and speak Tyrranean.
Tyrrus is bordered to the East by Izir, to the West by Hirokir, to the North by Kaldinen, and to the South by The Shattered Sea.
Geography
Despite being adjacent to the sweltering jungles of Hirokir and the dry deserts of Izir, Tyrrus possesses a temperate climate, cooled by the Tormentistian Stream from the south. The majority of Tyrrus' geography is rolling hills, expansive grasslands, thick forests, high mountains, and meandering rivers. However, the growing industry and push for productivity has caused a lot of deforestation and destruction of habitats.
Tyrrus is bordered on three sides by large mountain ranges, the Sunset Mountains in the West, the Sunrise Mountains in the East, and the Northern Bulwark. To the south is a long coastline bordering the Secluded Sea .
Localized Phenomena
Tyrrus possesses a few phenomenal locations, where magic and/or deific intervention has caused the landscape to disobey the regular rules of nature or physics.
The Peaks of New Haven
At the centre of the city of New Haven is one of the most bizarre magical phenomena in the world, a series of enormous floating rocks, suspended in the air with seemingly no support. This phenomenon appeared during the Worldshaking ; the event where the Dragon Sovereigns opened canyons in the mountains around Tyrrus and removed the eternal storms at its fringes. The exertion of such massive geomantic energy seems to have caused unintended consequences. The refugees of Haven discovered these strange rocks, and built their new city around it, building elevators and stairways up to the great floating crags, and making huge chains to keep them from floating away.The Everwood
One of the largest remaining forested regions of Tyrrus, The Everwood is a home of Druids and Elves , an ancient forest saturated with Life Magic, and fiercely defended by its residents. The Everwood possesses many strange magical phenomena; for a start, winters tend to be shorter there, and plant life grows far denser and larger than usual.The Wrakstrand
On the southern coast of the Kingdom of Whytehold is a stretch of shore known as the Wrakstrand . This region is known for bearing the brunt of the storms which wreak havoc on the southern coast of Tyrrus. This combined with the region's sandy beaches, hidden reefs, and sedimentary land, mean that the coastline changes structure every time a storm hits, and often strange things are washed up on the beaches. The region is a popular destination for archaeologists and treasure hunters for this reason, you never know what you might find among the treacherous shallows...Climate
The southern regions of Tyrrus are warm and temperate, though often wracked by inclement weather from the Tormentistan Stream. The weather becomes generally cooler further north, but is never inhospitably cold, except for the northern mountains.
Comments