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Half-Oni

Homebrew

Half-Oni

Half-Oni's do not come about from a loving relationship, often times the Oni parent will use magic to disguise their true from and have their partner fall in love with them and then disappear afterwards, other Oni take on the form of someone their partner knows and uses that to form the relationship and sow discord when it is revealed even if it is not believed, finally some Oni do not use subtlety and merely preform their act with their true form.   Baring the child of an Oni is an arduous task and often times leads to the mothers death in child birth, those that do survive have their life force greatly weakened and die before a decade has concluded leaving the child an orphan at a young age. A Greater Restoration spell or similar magic can restore the mother's lost life force.   Half-Oni do not have good childhoods, by being larger than other kids and do to the nature of their households they often go from being bullied to becoming bullies and eventually criminals. Common Carries for adult Half-Oni is to become criminals or mercenaries, using their natural strength to push and force what they want but also their cunning to become shadows in history controlling events from behind the scenes. Rarely circumstances line up where the Half-Oni lives a life good life or becomes a good person, more often they give in to the dark nature of their parentage or even meet and are raised their Oni parent. These Half-Oni are said to become full Oni in time.
ability score increase: Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1.
age: Half-Oni mature at the same rate as humans up until they hit puberty where they will generally mature faster until they reach adulthood where their aging will slow allowing them to live over 300 years.
Size: Medium
speed: 30 ft.
Languages: You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.
race features:

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

 

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

 

Oni Ancestry. You have an oni ancestor, granting you a special traits.

  • BLACK ONI

    Superior Darkvision. Your darkvision has a range of 120 feet.

    Hidden One. You gain proficiency in the Dexterity (Stealth) skill.

    Shadow Walker. You can attempt to hide when you are in an area of dim light or darkness.

  • BLUE ONI

    Spell Savy. You gain proficiency in the Intelligence (Arcana) skill.

    Oni Magic. You know the minor illusion cantrip. Starting at 3rd level, you can cast the charm person spell with this trait. Starting at 5th level, you can also cast the darkness spell with this trait. Once you cast charm person or darkness with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.

    Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).

  • GRAY ONI

    Silver Tongue. You gain proficiency in the Charisma (Deception) skill.

    Change Shape. As an action, you can polymorph into any humanoid of your size that you have seen, or back into your true form. However, your equipment does not change with you. If your hit points are reduced to 0, you revert to your natural appearance. You retain all of your normal statistics while in this form. You may use this feature once per long rest.

  • GREEN ONI

    Healer. You gain proficiency in the Wisdom (Medicine) skill.

    Regeneration. If you are below half your hit point maximum at the start of your turn, you regain 1 hit point. You must have at least 1 hit point to use this feature.

  • RED ONI

    Menacing. You gain proficiency in the Charisma (Intimidation) skill.

    Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Young Half-Oni appear as humans though typically tall for their age they do not show their Oni characteristics until they enter puberty. Once fully mature a Half-Oni will be very tall for a humanoid and have slightly pointed ears and a long single horn protruding from their forehead as well as unusual hair and skin colors with thick often sharp nails.  

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