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White Wolf Folk

Homebrew

White Wolf Folk

Wolf-folk are an odd race, their existence deriving from a spontaneous mutation from their lycanthrope cousins in a time long past and the lineage spreading and growing across time. Their appearance is canis in nature, complete with a snout, tail, fangs and fur coat.
ability score increase: Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1
age: Your cursed bloodline grants you a slightly longer life than most. Wolf-folk reach maturity at the age of 20 and live to be as old as 140 years.
Size: Medium
speed: 30 ft
Languages: You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.
race features:

Size: Small or Medium.

Darkvision: Wolf-folk have naturally adapted to hunt and survive in the night. You have been given a darkvision of 60 ft, in which you can see dim light as bright light and darkness as dim light, you can only see in shades of gray and the color red.

Fangs: Your snout has sharp fangs to go alongside with your wolf-like appearance. Your bite attacks are considered a natural weapon and deal 1d6 + you strength modifier in piercing damage.

Additional Proficiency: You gain proficiency with one of the following skills of your choice: Athletics, Survival or Stealth.

Slim Build: You can take the hide action as a bonus action and you gain advantage on Dexterity (Stealth) and Dexterity (Acrobatics) checks.

 
Seen as a mutation to some, white wolf-folk tend to be a rare sight. Often acting alone and hunting in snowy mountains or traveling the world these are usually a rare occurrence and depicted as legends in the small villages where hunter wolf-folk live and gather.    

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