Half-Orc (Orckin, The Bloodtorn, Kohlgor)

Anatomy

As seen by civilized races, half-orcs are monstrosities, the result of perversion and violence—whether or not this is actually true. Half-orcs are rarely the result of loving unions, and as such are usually forced to grow up hard and fast, constantly fighting for protection or to make names for themselves. Half-orcs average around 6 feet tall, with powerful builds and greenish or grayish skin. Their canine teeth often grow long enough to protrude from their mouths, and these “tusks,” combined with heavy brows and slightly pointed ears, give them their notoriously bestial appearance. While Half-orcs may be impressive, few ever describe them as beautiful. Despite these obvious Orc traits, Half-orcs are as varied as their Human parents.

Habitat

Half-orcs have a similar range of habitats as Humans and Orcs: basically anywhere. Orcs tend to prefer wild areas and mountain ranges, so more Half-orcs are found in those regions.

Origin

The Orc Hordes were unleashed by Lamashtu as corrupted Elves during the First Ruination, and after their defeat they spread across the Centerlands, hiding in the mountains and the dark places of the world and multiplying. As Human civilization pushed into the wilderness, they came more and more in contact with the Orcs, where the occasional union of the two--mostly by rape and conquest--created the Half-orcs. Half-orcs have tended to gather in small communities to protect themselves, therefore increasing their numbers in certain areas.

Culture

Half-orcs have a mixed experience in society, where many cultures view them as little more than monsters, including Orcs themselves. They often are unable even to get normal work, and are pressed into service in the military or sold into slavery. In these cultures, Half-orcs often lead furtive lives, hiding their nature whenever possible. The dark underworld of society is often the most welcoming place, and many Half-orcs wind up serving as enforcers for thieves guilds or other types of organized crime. Less commonly, Human cities may allow Half-orcs a more normal existence, even enabling them to develop small communities of their own. It is rare that they band together to form any type of large society of their own, but not unheard of.

Languages

Common if raised in Human society, Orkish if raised in an Orc tribe

Player Characters

  Abilities
  • +2 to any one Ability, +2 Strength, -2 Charisma
  • Low light vision up to 120 feet
  • Traits as listed by Pathfinder
Origin/Ancestry
Orc and Human
Lifespan
40-60 years, mature at around 14 years
Average Height
5.5-7 feet
Average Weight
140-320 lbs.
Rorban Bearbend, Ranger of the Whisperwood
Rizva Burningbrace, Fighter-Rogue of Ridda

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