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Curse of Strahd

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Under raging storm clouds, a lone figure stands silhouetted against the an­cient walls of Castle Ravenloft. The vam­pire Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves about him, billowing his cape in the darkness.

Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, re­vealing the angular muscles of his face and hands. He has a look of power-and of madness. His once hand­some face is contorted by a tragedy darker than the night itself.

Rumbling thunder pounds the castle spires. The wind's howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahd's face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they have come - all according to his plan. He, the master of Ravenloft, will attend to them.

Another lightning flash rips through the darkness, its thunder echoing through the castle's towers. But Strahd is gone. Only the howling of the wind - or perhaps a lone wolf - fills the midnight air. The master of Ravenloft is having guests for dinner.

...And you are invited.

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Curse of Strahd

Dungeons & Dragons 5th Edition Modern

5 heroes are drawn into the Mists of Barovia. Can they discover the reason why, and can they find a way to escape?