The adventures defeated the evil in Death House after finding themselves trapped in a strange land.
A log of the progress being made in Barovia.
The adventures defeated the evil in Death House after finding themselves trapped in a strange land.
The adventures found a Vistani caravan outside of Death House that transported them to Tsar Pool. Bela helped them find a local fortune teller, Madam Eva, that told the adventures how to escape Barovia. While in the Tsar Pool Encampment the adventures learned about a wizard and his group of adventures that were killed the year before.
The Party travels to the Village of Barovia. The town is sparse and filled with many untrusting denizens.
The party went looking for Bildrath's lost shipment when they found two Ankhegs by a ancient stone circle. The party was able to easily defeat their foes.
The party finds a man at the Blood of the Vine Tavern looking for help getting his sister out of town. The party offers to help him but first they need to get his late father to the graveyard.
The party learns that Donavich's dead son wasn't so much dead but turned into a vampire. After months of keeping his Doru in the basement, Donavich, has lost his mind. The party brings the hungry vampire a horse to drink and they learn that Strahd turned him and sent him to disrupt the holy ground of the church.
The party entered Vallaki and got Ireena safely to the Burgomaster's house. The party learned the whereabouts of Van Ricten the monster hunter, learned about a group of revolutionaries in town, stopped a shapeshifter from impersonating Van Ricten, received a dinner invitation from Strahd.