Bioroid
Bioroids bleed, have to eat and drink, get fatigued when they don’t sleep, and function largely like humans. And this makes a lot of people nervous.
Bioroids are vat-grown humans who have a computer system installed in their brain pan. Most often used as replacement bodies for dubs, they’ve seen some serious negative press in the last couple years. After a series of murders that were linked to bioroids with faulty dubbing, human-looking bioroids were made illegal in most countries. However, bioroids marked with a matrix barcode genetically grafted to their skin somewhere (the shoulder or back of the neck are standard placements) are still allowed in many countries (most notably Japan)
Dual Processors: Bioroids start with a d6 in Smarts.
Marked or Secret: At character creation, the player needs to decide whether his bioroid is marked or not.
If he is marked, he gains the Outsider Hindrance, suffering a −2 Charisma penalty with people who view bioroids with suspicion or as “just a machine”.
Unmarked bioroids have the Secret (Major) Hindrance. Unmarked bioroids are illegal, and can be arrested or executed if they’re discovered.
Primary Protocol: Bioroids begin with a free d6 in one skill, representing their core operating system.
Special Rules
EMP Vulnerability: Bioroids suffer full damage from EMP weapons.Dual Processors: Bioroids start with a d6 in Smarts.
Marked or Secret: At character creation, the player needs to decide whether his bioroid is marked or not.
If he is marked, he gains the Outsider Hindrance, suffering a −2 Charisma penalty with people who view bioroids with suspicion or as “just a machine”.
Unmarked bioroids have the Secret (Major) Hindrance. Unmarked bioroids are illegal, and can be arrested or executed if they’re discovered.
Primary Protocol: Bioroids begin with a free d6 in one skill, representing their core operating system.
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