BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Netrunners

"Bartmoss had it easy. He got to chill in a fridge while his mind wandered all over the whole damn planet and thanks to him? I'll never have that freaking luxury. To crack a system, I have to move my meat and jack in on-site. Sure, maybe I'll encounter a Hellhound, but they don't spike my heart rate. I've got the skills and the preprograms to handle those puppies. They're no problem at all. You know what scares me? Real dogs. Cloned, chipped, and cybered to be nastier than any Black ICE. That's why I always go in with friends. They handle the real hounds. I handle the hellhounds. Symbiosis at its best."   Redeye, Netrunner
    You're a brain-burning computer hacker & master of the Post-NET cyberverse in the Time of the Red. At three, your parents bought you an old Kirama LPD-12 cyberdeck with Zetatech 526 optical goggles (you were too young for interface plugs), and your life was changed. By fifth grade, you were already using REFRAME-G1s meta-programming to crack into the school district's system and change your grades. When you were thirteen, you shifted enough funds out of unprotected Trans United Bank accounts to finance your first neural interface plugs. You couldn't wait to run high and fast with the other gods of the NET—Bartmoss, Magnificent Curtis, and the rest. Then the 4th Corp War blew the Old NET apart. The R.A.B.I.D.S. made NET travel a suicide run; the Nodes were fragmented or corrupted. But there were still places to run. You just had to go there and jack in the hard way. You traded in sitting on the couch for a Bodyweight combat bodysuit and Virtuality 5 interface goggles to mesh NET with Meatspace. The systems you cracked were smaller, but even deadlier. Now, you're really part of a team, with Solos to cover your back, Medtechs to restart your heart if the ICE gets you, and Techs to help you hot-wire your cyberdeck for more speed and software deployment. Now, nothing can stop you. As an electronic wraith, you slip into the "hardest" mainframe systems with ease: stealing, trading, and selling their deepest secrets at will. The Black ICE may still kill you in the end, but until the ride runs out you'll be there, bare-brained and headfirst in the New NET.    

Role Ability: Interface

  The Netrunner's Role Ability is Interface. Interface is what allows the Netrunner to Netrun—to interface with electronic mind-modems (called cyberdecks) to control computers, electronics, and associated programming. The Interface Role Ability also gives the Netrunner access to a wide suite of Abilities related to computer hacking and system control.  

 
If you are interested in playing a Netrunner you can check out everything to do with netrunning here.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!