Bite - Giant Spider

Monster Manual - 5e, D&D Basic Rules

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 ( 1d8 + 3 ) piercing damage, and the target must succeed on a DC 11 Constitution saving throw taking 9 ( 2d8 ) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


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