Elk

Monster Manual - 5e, D&D Basic Rules

Basic Information

Anatomy

An elk can ram with its horns and also attack with its hooves. [1] [2]

References

  1. ^Monster Manual - 5e (2014), p.322.
  2. ^D&D Basic Rules (November, 2018), p.125.

Contents



Parent Article

  • Miscellaneous Creatures

Stat Block

See below [1] [2]

Elk

Hit Points 13 ( 2d10 + 2 )
Speed 50 ft.

16 +3

10 +0

12 +1

INT

2 -4

WIS

10 +0

CHA

6 -2

Senses passive Perception 10
Challenge 1/4 (50 XP)

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 ( 2d6 ) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 ( 1d6 + 3 ) bludgeoning damage.

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 ( 2d4 + 3 ) bludgeoning damage.

Suggested Terrain forest, grassland, hills
Sources Monster Manual - 5e, D&D Basic Rules

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