Lion

Monster Manual - 5e, D&D Basic Rules

Basic Information

Anatomy

A lion can bite with its mouth and rake with either claw to attack. Lions are strong jumpers and can make running leaps and can pounce on prey. [1] [2]

Additional Information

Social Structure

Lions attack as a pack to take down prey. [1] [2]

Perception and Sensory Capabilities

References

  1. ^Monster Manual (5e) (2014), p.331.
  2. ^D&D Basic Rules (November, 2018), p.142.

Contents



Parent Article

  • Miscellaneous Creatures

Stat Block

See below [1] [2]

Lion

Hit Points 26 ( 4d10 + 4 )
Speed 50 ft.

17 +3

15 +2

13 +1

INT

3 -4

WIS

12 +1

CHA

8 -1

Senses passive Perception 13
Challenge 1 (200 XP)

Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, the target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 ( 1d8 + 3 ) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 ( 1d6 + 3 ) slashing damage.

Suggested Terrain desert, grassland, mountains
Sources Monster Manual - 5e, D&D Basic Rules

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