Mammoth
Challenge 6 (2,300 XP)
Trampling Charge. If the mammoth moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.
Actions
Gore. Melee Weapon Attack:
+10
to hit, reach 10 ft., one target. Hit: 25 (
4d8 + 7
) piercing damage.
Stomp. Melee Weapon Attack:
+8
to hit, reach 5 ft., one prone creature. Hit: 29 (
4d10 + 7
) bludgeoning damage.
Suggested Terrain
arctic
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