Reef Shark

Monster Manual - 5e, D&D Basic Rules

Description

Smaller than giant sharks and hunter sharks, reef sharks inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long. [1] [2]

Basic Information

Anatomy

Reef sharks have a tough hide that provides them with protection during combat (i.e. natural armor). A reef shark can bite with its mouth to attack. [1] [2]

Ecology and Habitats

Smaller than giant sharks and hunter sharks, reef sharks inhabit shallow waters and coral reefs. [1] [2]

A reef shark can swim and breathes water. [1] [2]

Dietary Needs and Habits

Reef sharks gather in small packs to hunt. [1] [2]

Additional Information

Social Structure

Reef sharks attack as a pack to take down prey. [1] [2]

Perception and Sensory Capabilities

Reef sharks have blindsight to a range of 30 ft. [1] [2]

References

  1. ^Monster Manual (5e) (2014), p.336.
  2. ^D&D Basic Rules (November, 2018), p.151.

Contents



Parent Article

  • Miscellaneous Creatures
Average Length
6 to 10 feet

Stat Block

See below[1][2]

Reef Shark

Medium beast, unaligned
Armor Class 12 (natural armor)
Hit Points 22 ( 4d8 + 4 )
Speed 0 ft., swim 40 ft.

14 +2

13 +1

13 +1

INT

1 -5

WIS

10 +0

CHA

4 -3

Senses blindsight 30 ft., passive Perception 10
Challenge 1/2 (100 XP)

Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 ( 1d8 + 2 ) piercing damage.

Suggested Terrain underwater

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