Spider

Monster Manual - 5e, D&D Basic Rules

Basic Information

Anatomy

A spider can bite with its mouth and poison prey. [1] [2]

Ecology and Habitats

Spiders can climb difficult surfaces, including upside down on ceilings. [1] [2]

Additional Information

Perception and Sensory Capabilities

Spiders have darkvision to a range of 30 ft. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. [1] [2]

References

  1. ^Monster Manual (5e) (2014), p.337.
  2. ^D&D Basic Rules (November, 2018), p.153.

Contents



Parent Article

  • Miscellaneous Creatures

Stat Block

See below [1] [2]

Spider

Hit Points 1 ( 1d4 - 1 )
Speed 20 ft., climb 20 ft.

2 -4

14 +2

8 -1

INT

1 -5

WIS

10 +0

CHA

2 -4

Senses darkvision 30 ft., passive Perception 10
Challenge 0 (10 XP)

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 ( 1d4 ) poison damage.


Suggested Terrain badlands, coastal, farmland, forest, grassland, hills, swamp, Underdark, urban

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