Triceratops

Monster Manual - 5e, D&D Basic Rules

Description

One of the most aggressive of the herbivorous dinosaurs, a triceratops has a skull that flares out to form a protective plate of bone. With its great horns and formidable speed, a triceratops gores and tramples would-be predators to death. [1] [2]

Basic Information

Anatomy

One of the most aggressive of the herbivorous dinosaurs, a triceratops has a skull that flares out to form a protective plate of bone. With its great horns and formidable speed, a triceratops gores and tramples would-be predators to death. [1] [2]

A triceratops has a tough hide that provides protection during combat (i.e. natural armor). [1] [2]

References

  1. ^Monster Manual - 5e (2014), p.79, 80.
  2. ^D&D Basic Rules (November, 2018), p.156.

Contents



Parent Article

  • Dinosaurs

Stat Block

See below [1] [2]

Triceratops

Armor Class 13 (natural armor)
Hit Points 95 ( 10d12 + 30 )
Speed 50 ft.

22 +6

9 -1

17 +3

INT

2 -4

WIS

11 +0

CHA

5 -3

Senses passive Perception 10
Challenge 5 (1,800 XP)

Trampling Charge. If the triceratops moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.

Actions

Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 ( 4d8 + 6 ) piercing damage.

Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 ( 3d10 + 6 ) bludgeoning damage.

Suggested Terrain grassland
Sources Monster Manual - 5e

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