The Dawnhold
The Dawnhold is a city located in the center of the Infernal Frontier. The Dawnhold is a safe haven for adventurers in the frontier. Large sandstone walls reach to the heavens, topped with massive ballista and guards who keep watch day in and day out. Most adventures leave into the frontier via this as a starting base of operations. adventurers reach the Dawnhold by sailing up the abyssal rift. This passage is a dangerous one through steep rocky cliffs while having to sail under the cover of darkness to avoid many of the denizens of the forties who stalk its cliffs during the day. Ships are protected by illusionists who mask cave openings and cover the ship to make it look like a column of rock during the day.
Upon arriving at the Dawnhold an extensive check is done to make sure that you are who you say you are and that there are no additional travelers on board. The city operates on its own separated from the laws of the three nations and ruled by the Champion of Daybreak. This title is held by an individual determined through trial of single combat.
Day to day life with in the city is a bit abnormal as life out in the frontier is challenging at best. The city here work mainly nocturnally to avoid the heat of the day and the prying eyes of the infernal beings flying in the skies above. Protected by an arcane shield found in the frontier it keeps any unwanted beings outside of it. This shield is with in the walls as it protects the more residential regions in the center of the city. There aren’t many people who reside here for years at a time, most spend a few months here adventuring into the frontier. Those who don’t adventure are frequently posted here by the various organizations who may be seeking to make discoveries or find goods to trade and sell beyond the frontier.
The biggest threat to the city is the constant cultists who arrive and try to make use of the proximity to infernal energies to further their schemes. The local guard, called the Dawns Call, specializes in the finding, fighting and ultimately the destruction of creatures from the frontier. Most groups who leave the safety of the Dawnhold to go explore the frontier will hire one of these guards to accompany them for protection.
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