Aqua Dart
Evocation Cantrip
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
You conjure a small, sharp, and needle-like shard of water and send it hurtling toward a target of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 1d4 piercing damage as the aqua dart pierces through. The shard then dissolves into harmless droplets, leaving no trace. At Higher Levels: The damage of this cantrip increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). Aqua Dart allows you to harness the power of water, sending precise and piercing shards toward your foes, making it a versatile and fluid cantrip in your spell repertoire.
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
You conjure a small, sharp, and needle-like shard of water and send it hurtling toward a target of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 1d4 piercing damage as the aqua dart pierces through. The shard then dissolves into harmless droplets, leaving no trace. At Higher Levels: The damage of this cantrip increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). Aqua Dart allows you to harness the power of water, sending precise and piercing shards toward your foes, making it a versatile and fluid cantrip in your spell repertoire.
Related School
Evocation
Related Element
Water
Effect Duration
Instantaneous
Effect Casting Time
1 action
Range
60 feet
Level
Cantrip
Applied Restriction
Cleric, Druid, Sorcerer
Comments