Bran Stonefoot
Appearance:
Bran Stonefoot stands as a compact and sturdy figure, typical of Hill Dwarves. His dark eyes gleam with a sharp awareness, complementing a weathered face adorned with a neatly braided beard. Bran's attire, a blend of practical leather and earth-toned fabrics, is designed for stealth and mobility. Strapped across his back are various pouches and a compact bow, emphasizing his readiness for exploration and combat. Equipment:
Bran carries a trusty longbow, a weapon he wields with precision in the art of archery. His quiver is well-stocked with arrows of various types, each suited to different situations. A finely crafted dagger is sheathed at his side, a versatile tool for both survival and self-defense. Bran wears a cloak that blends seamlessly with the natural surroundings, aiding in his ability to move undetected through the wilderness. Personality Traits:
Bran's time as an Outlander has granted him an excellent knowledge of the natural world. He can find food and fresh water for himself and up to five other people each day, and he's adept at navigating through the wild without getting lost. Ranger Features:
As the Scout and Surveyor, Bran Stonefoot takes point in exploring the untamed wilderness surrounding Castle Thornwyn. His tracking abilities, knowledge of terrain, and proficiency in archery make him an invaluable asset for detecting potential threats and ensuring the safety of the contingent during outdoor ventures. Whether navigating dense forests, scaling rugged mountains, or tracking elusive foes, Bran's skills contribute significantly to the success of Silvarith's contingent in the wild.
Bran Stonefoot stands as a compact and sturdy figure, typical of Hill Dwarves. His dark eyes gleam with a sharp awareness, complementing a weathered face adorned with a neatly braided beard. Bran's attire, a blend of practical leather and earth-toned fabrics, is designed for stealth and mobility. Strapped across his back are various pouches and a compact bow, emphasizing his readiness for exploration and combat. Equipment:
Bran carries a trusty longbow, a weapon he wields with precision in the art of archery. His quiver is well-stocked with arrows of various types, each suited to different situations. A finely crafted dagger is sheathed at his side, a versatile tool for both survival and self-defense. Bran wears a cloak that blends seamlessly with the natural surroundings, aiding in his ability to move undetected through the wilderness. Personality Traits:
- Observant: Bran possesses a keen eye for detail, noticing even the subtlest changes in the environment.
- Adaptable: His experiences in the wild have honed his ability to adapt quickly to varying terrains and situations.
- Loyal: Bran is deeply committed to the safety and well-being of Silvarith's contingent, forging strong bonds with his companions.
Bran's time as an Outlander has granted him an excellent knowledge of the natural world. He can find food and fresh water for himself and up to five other people each day, and he's adept at navigating through the wild without getting lost. Ranger Features:
- Favored Enemy: Bran has a particular expertise in tracking and combating a chosen type of creature, granting him advantages against them.
- Natural Explorer: His knowledge of the wilderness allows him to travel stealthily, forage food, and navigate difficult terrain with ease.
- Survival: Bran's proficiency in survival skills ensures the contingent's ability to thrive in the wilderness.
- Stealth: He moves quietly and remains hidden, scouting ahead without alerting potential threats.
As the Scout and Surveyor, Bran Stonefoot takes point in exploring the untamed wilderness surrounding Castle Thornwyn. His tracking abilities, knowledge of terrain, and proficiency in archery make him an invaluable asset for detecting potential threats and ensuring the safety of the contingent during outdoor ventures. Whether navigating dense forests, scaling rugged mountains, or tracking elusive foes, Bran's skills contribute significantly to the success of Silvarith's contingent in the wild.
Hill Dwarf
Children
Race: Hill Dwarf
Class: Ranger (Hunter)
Alignment: Neutral Good
Background: Outlander Level: 5 Statistics
Hit Points: 43 (5d10 + 10)
Armor Class: 15 (Studded Leather Armor)
Speed: 25 ft.
Size: Medium Abilities
Strength: 14 (+2)
Dexterity: 16 (+3)
Constitution: 14 (+2)
Intelligence: 10
Wisdom: 14 (+2)
Charisma: 10
Senses: Darkvision 60 ft., Passive Perception 12
Languages: Common, Dwarvish Skills
- Survival +4
- Nature +2
- Stealth +5
- Athletics +4
- Favoured Enemy: Orcs, Goblins. You have advantage on Wisdom (Survival) checks to track your favoured enemies, which could include specific creatures or even terrain types.
- Natural Explorer: Grassland. You are an expert at navigating the wild and gain several benefits when travelling in nature.
- Hunter's Prey: You have additional combat abilities against your favoured enemies.
Longbow: Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 1d8 + 3 piercing damage.
Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 + 2 piercing damage. Equipment
- Studded Leather Armor
- Longbow
- Shortsword
- Dungeoneer's Pack
- A set of traveler's clothes
- A pouch containing 15 gp
- Primeval Awareness: You can use your connection with nature to detect the presence of your favoured enemies within a certain radius.
- Hunter's Prey: You have a choice of specific abilities to use against your favoured enemies, such as Colossus Slayer, Giant Killer, or Horde Breaker.
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