Class: Face
She is all talk. Thankfully, her strengths depend on that. Some call her empathic, while others claim she just possesses good instincts. She can spot a liar by their puckering lips and lazy eyes. She sense the heat of attraction and the searing loathing of those obsessed with violence. Her words have been known to disarm, sooth, or enrage. When shooting is not the solution, she's the only one that can save the situation. She's the smooth talker, the negotiator, and the haggler. When a gun is pointed at her head or when dangling off a cliff, her first response is, “can’t we discuss this?”
DC 21 for all her protagonist abilities
Proficiencies
Armor. Light armor Weapons. All simple weapons and one-handed small arms Tools. Disguise kit, all ground vehicles and aircraft Skills. Perception, Insight, History, Intimidation, Investigation, PersuasionBulletproof Ego
As long as she wears light or no armor, she gains a bonus to AC equal to half her proficiency bonus (rounded down). For Ultramax: if using the Dodge or Dash action, or if she has cover or concealment, she gain an additional +1 to AC.Double Your Efforts
She is not a fighter. She's a… well… everything that’s not a fighter. Once per turn on her turn, she can make a DC 10 Wisdom (Perception) check as a free action; if she passes, she can take an additional action on top of her regular action. She cannot use the Attack action or cast spells with this extra action.Life Insurance
She is not expecting to be in a fight, so best to use her resources more constructively. Spend a Hit Die on her turn, regain the hit points, and she gains all the following benefits (this requires no action).- She automatically passes the Double Your Efforts skill check to gain the additional action.
- She has advantage on all attack rolls, ability checks, and skill checks until the beginning of her next turn.
- Any Charisma saving throws she forces a target to make before the end of her next turn gains a +3 bonus to the DC.
- Her speed increases by 5 feet and she gains a +2 bonus to AC until the beginning of her next turn.
- The bonus to Save DCs increase by +5.
- She regains 2 to her Hustle Pool.
Way of Protagonist
She knows, deep in her heart that she is a hero. Even if her skill set is differnt then the usualy hero, she still has something special.She has skills that enable her to manipulate people through force of while, a winning smile and the right sequence of words.DC 21 for all her protagonist abilities
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Author's Notes
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