Level 10 Pathfinder

You move in darkness behind enemy lines. You sneak under heavy cover into prohibited areas. You know how to avoid cameras, dogs, and roaming guards. You sneak through the shadows or stroll in broad daylight, given the proper circumstances. It’s not about reaching point B; it’s about appearing at your destination with no evidence on how you made the journey.

Dust

Beginning when you choose this archetype at 3rd level, you gain the ability to slip into the shadows. You have a dust pool of 20 feet. If no opponents can see you (utilizing cover, creating a distraction, or merely passing between objects to break line of sight—even for a split second), you can use your dust pool to ‘teleport’ a distance away to an area out of sight of any opponent. You have to be able to physically traverse the space in between—you cannot bypass obstacles you couldn’t otherwise overcome, but you can bypass any obstacle you could overcome with a DC 15 or less. Your dust pool is reset when you finish a short rest, long rest, or when you roll for initiative. Your dust movement replaces your normal movement—it does not add to your existing movement made during a turn. For every 10 feet you don’t move on your turn, you fill your dust pool by 5 feet.    At 7th level, your dust pool increases to 25 feet; at 11th level, to 30 feet; at 15th level, to 35 feet; and at 18th level, to 40 feet.

Back of Your Head

Starting at 7th level, if you roll 5 or less on any Dexterity (Stealth) check, you can re-roll.

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