Genetic Shortcoming:Bad Hearing.
She needs hearing aids. Without them, she has disadvantage with Wisdom (Perception) checks dealing with hearing.
Genetic Benefit: High Pain Threshold.
She can take a punch. When reduced to zero hit points, she does not fall unconscious until she fails her first death save.
Genetic Benefit: Poison Protection.
Tastes minty. She has advantage on saving throws against poison
Genetic Benefit: Light Sleeper.
It’s been a positive and a negative, but she cannot be surprised by sleeping. Alas, it can also be challenging to get a decent night’s sleep.
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Author's Notes
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