Forgoing the +1 to Vigor for an additional Genetic Benefit
Took a Genetic Shortoming for an additional Genetic Benefit
Genetic Shortcoming: Bad Hearing
She needs hearing aids. Without them, she has disadvantage with Wisdom (Perception) checks dealing with hearing.
Genetic Benefit: Extreme Fortitude
She gains 2 additional hit points at 1st level, plus 1 additional hit point every additional level.
Genetic Benefit: Short Sleeper
She doesn't need much. She only requires 3 hours of sleep per night to function, and a good night’s sleep is only 4 hours.
Genetic Benefit: Poison Protection
Tastes minty. She has advantage on saving throws against poison
Genetic Benefit: Nimbleness.
She can move through the space of any creature that is of a size larger than hers. (From her windfall)
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Author's Notes
Image created in Adobe Express using art from the Ultra Modern 5 Redux source book.