Young Animyst Ape Zombie

Medium Humanoid
  • Armor Class 10
  • Hit Points 1d8+2 1d8+2
  • Speed 30 ft. Climb 20 ft.
  • Roll Initiative +0 1d20

STR 10 (+0) DEX 10 (+0) CON 10 (+0) INT 1 (-5) WIS 10 (+0) CHA 10 (+0)

  • Senses Passive Perception 10
  • Languages: Zombie Language
  • Challenge 0 (10 XP)

Animyst: Ape

Any melee attack is considered a natural attack. Climb speed of 20 and +2 HP per Hit Die.

Actions

Club

Melee Weapon Attack: +2 to hit 1d20+2 , reach 5 ft., one target. Hit: 2 1d4 bludgeoning damage

Ultramax Modifications

Armor class 14 Hit Points 5/5/5/5

Actions

Club

Melee Weapon Attack: +2 to hit 1d20+2 , reach 5 ft., one target. Hit: 1d6 1d6 bludgeoning damage.
Children

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