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Korrei

Deeply reverent of the land and its sacred sites, the nomadic kor live a spare existence defined by their constant travels. Masters of ropes and hooks, they scale sheer cliffs and cross yawning chasms with such skill and agility that they sometimes seem almost to take flight.   Kor are associated with white mana, and their wizards and clerics employ spells of healing, of banishing the dark, and of protection. Their personalities and ideals also mesh with the characteristics of white mana in their emphasis on an ordered, harmonious community with strong traditions binding its members together.   Most kor are lawful good, with a strong dedication to community and the traditions of their ancestors.

Basic Information

Anatomy

Kor are tall, slender humanoids with light hairlike barbels and pale gray, blue-gray, or blue skin. All kor have slightly pointed ears, and short, fleshy barbels on their chins and behind their ears. Males have longer chin barbels and females have longer behind-the-ear barbels.   Their clothing tends to leave their arms and shoulders free to facilitate climbing, and they keep most of their gear in pouches and slings at their waists.

Civilization and Culture

Major Language Groups and Dialects


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Kor

Ability Score Increase Dex +2, Wis +1
Size Medium
Speed Your base walking speed is 30 feet. You also have a climbing speed of 30 feet as long as you are not encumbered or wearing heavy armor.

Kor Climbing. You have proficiency in the Athletics and Acrobatics skills.   Lucky. When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.   Brave. You have advantage on saving throws against being frightened.

Languages. Kor Sign Language

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