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Reborn Elves

The destruction of the elves' afterlife due to the Curse forced all high elves who died before the Curse back into life to join the cycle of reincarnation.   These elves became reborn elves. Once they were elves like the rest of their kin, but now they exist in a strange state between life and death, their skin pale and their bodies marked by piercings and eerie tattoos. They intermixed with living elves to create the shadow elves.
Genetic Ancestor(s)
Genetic Descendants
Average Height
4 feet 10 inches to 6 feet, 8 inches
Average Weight
92 to 154 pounds

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Reborn Elves

Ability Score Increase Dex +2, Cha +1
Size Medium
Speed 30ft

Darkvision: Accustomed to twilit forests and the night sky, you have superior vision in dark and dim Conditions. You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray.   Keen Senses: You have proficiency in the Perception skill.   Fey Ancestry: You have advantage on Saving Throws against being Charmed, and magic can’t put you to sleep.   Trance: Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After Resting in this way, you gain the same benefit that a human does from 8 hours of sleep.   Cantrip. You know one of the following cantrips of your choice: chill touch, spare the dying, or thaumaturgy. Charisma is your spellcasting ability for it.   Blessing of the Afterlife. As a bonus action, you can magically teleport up to 15 feet to an unoccupied space you can see, and you gain resistance to all damage until the start of your next turn. During that time, you appear ghostly and translucent. Once you use this ability, you can’t use it again until you finish a short or long rest.

Languages. High Elvish, Elven

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