Name |
Description |
2-handed |
Requires two hands to handle or use |
Area |
Effects a space instead of a single target |
Brutal |
Especially violent or messy |
Close |
Can be used outside of reach but within a reasonable distance |
Complex |
Made up of multiple moving parts |
Delicate |
Easily damaged or broken |
Elegant |
Tastefully fine or luxurious in style |
Elemental |
Contains properties of a natural element (fire,water, earth, air) |
Forceful |
Able to move things or a person around when used |
Heavy |
Dense and difficult to maneuver with
|
Loud |
Unable to be silenced by conventional means |
Obvious |
Cannot be hidden or concealed |
Occult |
Contains elements of the supernatural |
Reach |
Can be used within an arm’s reach |
Reliable |
Dependable even in difficult situations |
Reload |
Takes time to use again once all rounds are used. |
Slow |
Takes more time or energy than normal to use |
Subtle |
Can be hidden or concealed |
Touch |
Can only be used when close enough to embrace the target |
Quick |
Can be prepared or used in a short amount of time |
Quiet |
Makes little to no noise when used |
Unreliable |
Has a tendency to be unresponsive |
Unstable |
Can be harmful to handle or use |
Valuable |
Made of a rare or expensive material |
#-gp |
The number of points it has in its gear pool. |
#-load |
The maximum amount something can carry |
#-uses |
The number of uses it has before it needs to be replaced or repaired. |
#-harm |
The amount of wound boxes it marks |
#-heal |
The amount of wound boxes it clears |