All life begins with one moment. When the World Ember's light touched the Anvil of Creation, none could prevent the flourishing of the Garden from the spark of Chaos. Or so this is the beliefs of the ancient druidic traditions lost to time in our lands of the Holy See - and amongst these beliefs only one exists which we cannot disprove with our superior knowledge gifted by the Divines; The Grey. — Studies of Candlebishop Henrique of the Citadel of Scholars
Introduction
Life exists on the Mortal Realm in a different state to the rest of the Great Dance. Not only is life unique and diverse, but it is the only Realm in which the lifeforms are truly mortal, due to the existence of not only the Body and Soul, but also the Mind. Debate amongst the scholars and theologians, especially within the Holy See, persists on the cause of the Mortal Realm's unique nature in the cosmology. The leading religious outlook on this phenomenon being due to the understanding that the Mortal Realm was not originally a part of the Great Dance, but the Celestial Gods upon discovering the Realm graciously brought it into their fold so that mortality may benefit from their influence.
Through scholastic sanctuary, however, the Citadel of Scholars in Goldwater is officially exempt from complying with the beliefs of the Holy See to pursue their monotheistic faith in Hamaskus. With this, many scholars now led by infamously radical Candlebishop Henrique have studied the belief systems of the deemed heretical Druid culture. Through discoveries at archaeological sites as well as clandestine meetings with surviving tribal 'Circles', publications have since been brought forward into the Mortal Realm in an attempts to allow civilisation to understand the cultures that came before them, and why these Circles who refuse to worship the Gods still hold out.
The Grey
The Great Dance, as all cultures understand, is the constant revolving of the Realms in the cosmology around Light and Dark, manifest as Lumen and Umbra Realms respectively. Where Light and Dark collides, there is true Chaos born from the harsh collision of two opposites. Things created from this Chaos are formed with three eyes, including our own deities, and these eyes each represent the three parts of reality: Body; Soul; Mind. These beings are unable to live in harmony.
The druids speak of a time before the Gods, where Light and Dark could combine in harmony over a Garden that could flourish life. This life became born from the mixing of Light and Dark rather than the collision, thus becoming Grey. The Garden was lost long ago, and as it drifted out into the Aether and the equilibrium was lost with it, hence the birthing of Chaos and the Gods with it and why the druids refuse to worship it.
The Grey, however, is believed to have left within the beating heart of the Garden, what we now call the Mortal Realm. Therefore, while not fully showing it physically, every living being on the Garden is inhabited by the Grey and contains all of Body, Soul and Mind. — Studies of Candlebishop Henrique of the Citadel of Scholars
Body
The Body is the physical manifestation of the Grey, a material husk which possesses both the Soul and Mind. Upon death, the Body is left behind on the Garden to cultivate the soil of the Realm. It will decay and pass away into nothingness, instead of other Realms' inhabitants forming part of the Realm itself or being reborn.
Soul
The Soul is the magical manifestation of the Grey, which the druids believe to be lifeforce which fuels the Body's motions. It is known to be a blank slate within the Body, which reflects the actions of the Body throughout its life. If unbound from the Body, the Soul becomes unstable energy.
Upon death, the Soul is known to pass on to Mortis Realm which was created by the Great Hag Throff as a means to capture the Souls of the Garden and place the volatile magical energy within a Realm for the Dead. Here, as is understood by the Holy See, Throff would take advantage of a person's Soul and twist it into a new lifeform without Body or Mind known as a Fiend, where humanoids would become Devils and animals Demons. This is known to be the reason why Throff will persist to be a danger to the God-loving mortals of the Great Dance.
Since the failure of the Invasion on Mortis Realm, where the Gods allied with the Dragons in an attempt to destroy Throff and her Fiends at the passing of the Second Era into the Third Era, the Goddess Sindla has continued a Siege. With a foothold at the top surface of Mortis Realm, the Soul is judged when it passes after death. A Soul is assessed and evaluated for its virtue as a reflection of the Body's life, and if Sindla's judges view a Soul to be worthy enough it will be transported to the Realm of the Gods in Chaos known as Magus Realm. Here, the Souls are re-forged into new magical Bodies. Warriors loyal to the Gods known as Risen, an army ready for the destined war to come between Mortis and Magus which will destabilise the Great Dance forever.
Mind
With the Soul being a constant combustion of magical energy, the Mind is the outcome of this which only truly becomes apparent after death. The Mind is the personality and emotions of the Body which are influenced by the reflections of the Soul. Upon death, the Mind will usually pass on to the Aether to become a star, but it may sometimes manifest as a small coin-like object in Mortis Realm if promised to a Fiend.
Candlebishop Henrique makes a special note on the importance of the Mind on the religion of the druids. There are two states which the druids believe life revolves around concerning the Grey:
Seelie and
Unseelie. The Mind can be tortured emotionally by huge stress being placed mentally on the Body and therefore a shattered reflection of the Soul. These Minds become unbound - Unseelie - and will not be able to pass on outside the Garden and will remain as a
Spirit; a physical manifestation of the pain the Mind was forced through its life. The Unseelie Spirit is malicious through its tormented nature, constant emotion trapped in the state of breaking. An infamous example of these Unseelie Spirits are the
Sluagh.
The Way of Seelie is the lifepath of most druid circles, to understand the triad of the Grey and taking active measures to protect the Mind so that it will remain Seelie. A Seelie Mind remaining bound and controlled allows it to peacefully pass and become a star, to be seen forevermore in the Aether connecting all of reality, Light Dark and Grey.
This article is so fascinating. I love that there are ideas here that I recognise a little from the real world, but that you've taken and created your own spin on them. There is so much here that I want to know more of. You've peppered the whole article with little tidbits of excitement. I also really like that there's a sort of backdrop of academia to this article, through the studies of the candlebishop (great title, by the way). I'm really looking forward to reading more! :)
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Oh wow thank you so much! Part of me is really wanting to go into explaining magic now since publishing this article, even though I didn't plan on doing so for WorldEmber but Necromancy was on my list!