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The Tavern at Death's Door

The Seekers Guide to Twisted Taverns Pg. 250   Many people who have had near death experiences mention a “light at the end of a tunnel.” This light can mean any number of things to any number of people, but for a rare few it’s a tavern. This otherworldly location is as mysterious as death itself, and serves as a brief respite for fallen heroes before they pass on to the next life. As a place very much outside of time, the guests here lived in shockingly different times and places than the party themselves.  The Tavern at Death’s Door should serve as a second chance for your players, especially if they’ve suffered a “Total Party Kill.” Player Characters of any level can visit here, as there’s no threat of dying. In this coffin-shaped structure they can share their stories with the other patrons, play games, conduct mundane tasks and settle in for what might be a long time. They will receive as much courtesy as the proprietor, a being that calls itself Death, can offer. They can challenge Death to a game, and if they are able to beat it, they’ll be able to return to their mortal bodies.
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