Easthaven
Walking into Easthaven is like stepping into Icewind Dale's past-the place is a living example of the boomtown way of life that gripped all of Ten-Towns centuries ago. In the generations since, as other towns have settled into a predictable pattern of existence, Easthaven has continued to grow and reinvent itself. After the Eastway was paved, Easthaven evolved into a frontier traders' paradise, fueling the jealousy of its neighbors.
Easthaven's founders were thieves from the Duchy of Cape Velen, on a peninsula far to the south. They refused to kowtow to a powerful thieves' guild and were driven out. To this day, Easthaven honors its shady founders by declaring pickpocketing legal within the town limits-which explains the "Watch thy pouch!" signs posted in various local establishments.
A occurrence of note is the recent capture of a Red Wizard of Thay who has been found guilty of killing a handful of dale-folk he had hired for an expedition. Speaker Danneth Waylen has issued a decree that the wizard be tied to a stake and burned alive-an event that a lot of Easthaven residents are looking forward to.
Easthaven in a Nutshell
Population. 750.
Leaders. Speaker Danneth Waylen, respected for his humility and forthrightness. Captain Imdra Arlaggath commands the town's militia.
Heraldry. A snowflake at the top center of a steel-gray field, above a horizontal brown field that forms the left-hand base, and a dark blue field that forms the right-hand base; where they meet is a thin white tower. The brown field represents the Eastway, the tower represents the town, and the blue field is Lac Dinneshere. Player Art Handout: Easthaven
Sacrifice to Auril. Humanoid.
Rivals. Caer-Dineval, Caer-Konig.
Points of interest
Easthaven Ferry, Ferry service (halted)
The Wet Trout, Popular tavern
The White Lady Inn, Inn
Cakey Bakey
Type
Large town
Characters in Location
Comments