Hex

Hex was a spell used by warlocks to curse a creature.   Effects A caster was able to use this spell to curse a creature within 90 feet (27 meters). The target creature had to be within sight of the caster. When cursed, the creature suffered debilitating necrotic damage until the spell expired. Remove curse could be used to remove the curse. The length of time a creature remained cursed was determined by the caster's skill level.[1]   Components In addition to verbal and somatic components, the spell required a material component, an eye of a newt, which had to be petrified.[1]

Discovery


  Classes: Warlock   Subclasses: Aberrant Mind Sorcerer   Races: Elf (Zendikar; Mul Daya Nation), Hexblood   Eldritch Invocations: Relentless Hex   Domain: Suffering   Tags: Damage, Debuff

Hex

  @ 1st Level
Gestures & Ritual
Material Component: the petrified eye of a newt Verbal Component: Scuta Maledictum Verbal Component (Alternative): By these words your body I vex, your soul is cursed with a powerful hex.

SRD

Hex

1-level Enchantment

Casting Time: 1 bonus action
Range/Area: 90 feet
Components: VSM
Materials: A petrified eye of a newt, or focus
Duration: Concentration, up to 1 hour
You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature. A remove curse cast on the target ends this spell early.
At higher levels: When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your Concentration on the spell for up to 8 hours. When you use a spell slot of 5th level or higher, you can maintain your conceā ntration on the spell for up to 24 hours.
Available for: Warlock