Ice Knife
Ice knife was an arcane evocation or conjuration spell that hurled a knife of ice at a target for moderate damage.
Ice knife was an arcane evocation or conjuration spell that hurled a knife of ice at a target for moderate damage.
Effects
The impact of the evoked knife of ice would cause not only flat damage, but also a wave of cold to creatures within a 5‑foot (1.5‑meter) radius. The creatures in this radius could be damaged, and would also become numb, making it harder to both move and attack. However, if the target was in the presence of a large source of heat, they would have a chance to negate the numbness. The spell caused no damage to spelljammers.
Effect
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 cold damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d6 for each slot level above 1st.
Discovery
Classes: Druid, Sorcerer, Wizard Subclasses: Arcane Trickster Rogue, Eldritch Knight Fighter Domain: Cold Tags: Damage
Ice Knife
Conjuration 1st Level
Material Components
As well as a verbal and somatic component, a droplet of water from melted snow, and a small silver dagger were used as the material components.
Gestures & Ritual
Material Component: a drop of water or piece of ice
Related School
Conjuration
Related Element
Cold
Effect Duration
Instantaneous
Effect Casting Time
1 action
Range
60 feet
Level
1st Level