Paralyzed
Paralyzed
• A paralyzed creature is incapacitated (see the condition) and can’t move or speak.
• The creature automatically fails Strength and Dexterity saving throws. Attack rolls against the creature have advantage.
• Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.
— Basic Rules
Paralyzed is a doozy of a condition. Not only can a creature affected by this condition not take actions or reactions, but all STR and DEX saves automatically fail, attacks against the creature have disadvantage, and any attack that hits auto crits. Ouch. There isn’t much more to say about this condition other than you really don’t want to be affected by it because it can be straight-up nasty. Methods Some examples of things that can apply the Paralyzed condition are: • Hold Person (spell) • Hold Monster (spell) Ghast’ Claws (monster ability)
Paralyzed is a doozy of a condition. Not only can a creature affected by this condition not take actions or reactions, but all STR and DEX saves automatically fail, attacks against the creature have disadvantage, and any attack that hits auto crits. Ouch. There isn’t much more to say about this condition other than you really don’t want to be affected by it because it can be straight-up nasty. Methods Some examples of things that can apply the Paralyzed condition are: • Hold Person (spell) • Hold Monster (spell) Ghast’ Claws (monster ability)