Simulacrum (/sɪmjuːˈlækrʌm/ sim-yoo-LÆK-rum)
You create a replica of a person.
Simulacrum was an illusion spell to create a copy of a person.
Effect
The spell allowed the creation of a moving ice-statue look-alike of a person. The caster cast the spell on a rough humanoid form shaped from snow or ice. The form then became a look-alike of a specific person with capabilities not as good as those of the original. How much it actually looked like the original depended on the mundane disguise ability of the caster. Damage to the figure could only be repaired with special equipment and effort. The figure was under the complete control of the caster and could be ordered to do anything.
Manifestation
The spell is an ancient one, powerful—and easy to cast incorrectly. You take time to prepare, ensuring the components are in place. You ease out a breath and focus your attention on the creature before you. The ritual is lengthy and involved, but as you finish sculpting the snow and ice, and as you imbue it with a facsimile of life, a perfect double stands before you.
Discovery
The spell was attributed to Netherese arcanist Chever in −1903 DR (Toril) and was originally called Chever's simulacrum.
Simulacrum
Illusion Level 07
Material Components
Simulacrum used verbal, somatic, and material components, namely a snow or ice figure, a body part of the creature to be copied (something like a hair sufficed), and ruby powder that increased in amount in relation to the creature to be copied.
Gestures & Ritual
Verbal Component: "Creo Creatura Duplicare"
Related School
Illusion
Effect Duration
Until dispelled
Effect Casting Time
12 hours
Range
Touch
Level
7