The Constellations
The Stars hold sway over all in Dierde.
Like everything else there are different interpretations of signs and of the stars. The Common interpretation has four distinct sectors and each is divided by 3 main sections -- An Element, A Class, and a Caste. The main constellations fall in the following pattern though.
Water. The first starsign has one major star. It resembled a tear drop to the early societies and many see it as an anchor. It ties to water and is an element constellation.
Healer. The second month has two major stars and makes an “X”, a cross that is considered holy among many religions. It ties to the adventurers and society.
Royalty. The third month has three major stars and is a crown in the sky. It is a caste system constellation.
Earth. The Orb has four major stars and is an element constellation.
Fighter. This sword in the sky has five major stars and is a class constellation.
Common. To the common man we have the tool and it has six major stars.
Fire. As the climate turns warm we have a torch to further lead our way. The pattern of major stars start again and we see only 1, this goes up one each month.
Mage. Those who preactice magic bend the rules of death and so they see a skull in the sky.
Poor. The poor so need fruit that it is the symbol to help represent their place.
Air. The fan. Rogue. The Key Dragon