S.S.A. Distillery
A large distillery all in one unit designed to complete the grueling process of brewing and creating the Seeker Suppressing Agent autonomously.
Mechanics:
Item Type: Gizmo
Keywords: Gizmo, Holding, Last Hope
Skills Required to Use: N/A
Expiration: 6 Months
Item Details/Special Rules: Always keep the deed papers.
Master Mechanics: Must have Society Membership: Citizen of Dominus Columbia to use. Once per event you may exchange 1 Red Milkweed, 1 Infectious Material, and 1 Ayahuasca for 6 Seeker Suppressing Agent.
- Seeker Suppressing Agent: Seeker Tainted Only. Until the next 12s or 4 hours (whichever is longer) your Strain Ability triggers that would cause you to lose 2 Resolve, gain 50 Exhaustion, and gain the “Upsurge: Malediction” cannot be triggered for any reason while alive, preventing you from entering the Rage State. Note: Entering the Mortis may have unintended side effects. Expires in 6 Months.
Achievement Mechanics: Scavenger - When using the Master ability of this item, you may spend 5 Mind to take the effect of Seeker Suppressing Agent as though you had consumed 1 serving. You may only use this ability once per event and only when using the Master ability of this item.
Crafting Requirements:
Skills Required to Craft: Master Artisan, Lore: Wasteland Science, Lore: Medical, and Lore: Raiders
Craftable Items:
- Master: S.S.A. Distillery
Components | Basic | Proficient | Master |
---|---|---|---|
Basic Scrap | 10 |
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Uncommon Scrap | 5 |
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Rare Scrap | 5 |
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Combustible Materials | 2 |
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Machined Components | 1 |
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Recovered Electronics | 1 |
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Conductive Metal | 1 |
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Chromium Metal | 2 |
Blueprint Copying Requirements: Master Educated, Lore: Wasteland Science, Lore: Medical, Lore: Raiders, 2 Basic Herb, 30 Mind, and 40 Minutes
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