S.S.A. Distillery

A large distillery all in one unit designed to complete the grueling process of brewing and creating the Seeker Suppressing Agent autonomously.


Mechanics:

Item Type: Gizmo

Keywords: Gizmo, Holding, Last Hope

Skills Required to Use: N/A

Expiration: 6 Months

Item Details/Special Rules: Always keep the deed papers.

Master Mechanics: Must have Society Membership: Citizen of Dominus Columbia to use. Once per event you may exchange 1 Red Milkweed, 1 Infectious Material, and 1 Ayahuasca for 6 Seeker Suppressing Agent.

  • Seeker Suppressing Agent: Seeker Tainted Only. Until the next 12s or 4 hours (whichever is longer) your Strain Ability triggers that would cause you to lose 2 Resolve, gain 50 Exhaustion, and gain the “Upsurge: Malediction” cannot be triggered for any reason while alive, preventing you from entering the Rage State. Note: Entering the Mortis may have unintended side effects. Expires in 6 Months.

Achievement Mechanics: Scavenger - When using the Master ability of this item, you may spend 5 Mind to take the effect of Seeker Suppressing Agent as though you had consumed 1 serving. You may only use this ability once per event and only when using the Master ability of this item.


Crafting Requirements:

Skills Required to Craft: Master Artisan, Lore: Wasteland Science, Lore: Medical, and Lore: Raiders

Craftable Items:

  • Master: S.S.A. Distillery

Components
Basic
Proficient
Master
Basic Scrap
10
Uncommon Scrap
5
Rare Scrap
5
Combustible Materials
2
Machined Components
1
Recovered Electronics
1
Conductive Metal
1
Chromium Metal
2
 

Blueprint Copying Requirements: Master Educated, Lore: Wasteland Science, Lore: Medical, Lore: Raiders, 2 Basic Herb, 30 Mind, and 40 Minutes

 

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