You are a spirit animating a spark-craft body. You have human-like strength and senses, by default. Your hull has natural armor (this doesn’t count for your load).
Your items are built into your frame and may recess beneath panels out of sight. Your frame can now carry +2 load.
You may release some of your plasmic energy as an electrical shock around you or as a directed beam. You may also use this ability to create a lightning barrier to repel or trap a spirit. Take 1 drain for each level of magnitude.
Choose an additional frame feature for one of your frames.
You may Attune to the local electroplasmic power field to control it or something connected to it (including another hull).
Take 1 drain to perform a feat of extreme strength or speed (run faster than a horse, rend metal with bare hands, etc.). This factors into effect.
Choose an additional frame and its starting feature. You may transfer your consciousness between your frames at will.
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