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Aspects of Harvests and Agriculture

Suggested Deities: Karametra, Chauntea, Demeter,

Worshipping the Cultered Growth

The earth’s fertility is essential for mortal life to continue. Those who live in the modern poleis might not be as aware of that fact as those who farm their own food, but even they long for children, know the pinch of hunger, and feel the turn of the seasons.   Prayers to these deities focus on asserting their constancy and bounty, praising the their love and generosity. Worshipers of the Harvest gather for a feast once a month, on the evening of the full moon, that celebrates the deities' role in parenthood and community. New parents receive gifts and blessings, and young couples sneak away into the woods in hopes of finding sweet berries and sweeter kisses.  

Common Ideals Among Followers

  • Devotion. My devotion to my god is more important to me than what he/she stands for. (Any)
  • Civilization. Nature achieves its highest calling when human communities make use of it. (Lawful)
  • Humility. I put the needs of others above my own and strive to lead through service. (Any)
  • Protection. I devote myself to ensuring that the vulnerable and the innocent can live in safety. (Good)
  • Bounty. I am generous and share what I have, hoping to improve the well-being of all around me. (Good)
  • Community. I strive to deepen the bonds of my family, companions, and neighbors. (Any)
  • Life. Life is beautiful and fragile, cherish it and protect it. (Good)
  • Food. Food brings joy to the world. (Good)
  • Nature. The land produces us food and materials, we must use it sustainably.
  • Work. Farming is a struggle that we must work to overcome. (Neutral)

Earning and Losing Piety

  You increase your piety score through acts such as these:  
  • Turning a wild field into fertile cropland
  • Feeding those who are starving
  • Defending farmers or a farm from monsters
  • Building or restoring a temple to the Harvest
  • Restoring poisoned or corrupted land
Your piety score may decrease through acts such as these:  
  • Destroying a settlement’s food source
  • Releasing and scattering domestic animals
  • Diverting a water source needed for irrigation
  • Starting a fire that threatens a settlement
  • Allowing people to starve
  • Poisoning food or drink

Devotee

Piety 3+ Karametra trait   As a devotee of Karametra, you have proven yourself a worthy potential champion of the harvest god. As a bonus action, you can invoke her protection; spectral plants cover you, providing you with a +1 bonus to AC for 1 minute. Once you use this trait, you can’t use it again until you finish a long rest.  

Votary

Piety 10+ Karametra trait   You can cast create food and water with this trait. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Wisdom is your spellcasting ability for this spell.   In addition, you have advantage on saving throws against being poisoned.  

Disciple

Piety 25+ Karametra trait   By performing an hour-long ritual, you can conjure enough grapes to fill three vials (4 ounces each) of wine. Each vial serves as a potion of healing for 24 hours, after which it loses this property. Once you use this trait, you can’t do so again until you finish a long rest.  

Champion of Harvests

Piety 50+ Karametra trait   You can increase your Constitution or Wisdom score by 2 and also increase your maximum for that score by 2.

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