Henchman
MERCENARY HENCHMAN CREATURE 4
N MEDIUM HUMAN HUMANOID
Perception +14
Languages Common
Skills Athletics +9, Deception +10, Diplomacy +8, Intimidation +8, Stealth +12, Survival +10
Str +3 Dex, +4, Con +1, Int +0, Wis +4, Cha +1
Items crossbow (10 bolts), falchion, simple manacles, studded leather
AC 21; Fort +9, Ref +12, Will +12
HP 60
Speed 25 feet
Melee Single Action falchion +13 (forceful, sweep), Damage 1d10+6 slashing
Hunt Prey Single Action (concentrate) The bounty hunter designates a single creature they can
see and hear, or one they’re Tracking, as their prey. The bounty hunter gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. This effect lasts until the bounty hunter uses Hunt Prey again.
Running Reload Single Action The bounty hunter Stride, Steps, or Sneaks, and then Interacts to reload.
Precision Edge The first time the bounty hunter hits their hunted prey in a round, they deal an additional 1d8 precision damage.
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