Mórhim
Mórhim is bordered by Nyrvóel to the northwest, Krystos to the west and Azantún to the east. It's ruled by the Þúkryl clan and a major cult center of Kleþra, goddess of the forest, with a circle of standing stones serving as her main shrine at the heart of the city.
The reason for this is that Mórhim's main sources of wealth, namely bog iron and the fur of Antanas, are both found deep within the forest to the south. The furs are mostly used for thick cloaks and tunics, often dyed black and white, while the iron is mostly used for decorative and ceremonial objects rather than weapons and armour, due to its poor quality compared to bronze. Warriors of Mórhim wear hardwood helmets, carved in the shape of deer heads with iron horns.
The reason for this is that Mórhim's main sources of wealth, namely bog iron and the fur of Antanas, are both found deep within the forest to the south. The furs are mostly used for thick cloaks and tunics, often dyed black and white, while the iron is mostly used for decorative and ceremonial objects rather than weapons and armour, due to its poor quality compared to bronze. Warriors of Mórhim wear hardwood helmets, carved in the shape of deer heads with iron horns.
Type
Geopolitical, City-state
Government System
Magocracy
Economic System
Barter system
Location
Official Languages
Related Ethnicities
Comments