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Erwin Neverblad

Slightly hunched over from his man years leaning over the factory railing to monitor the many factory workers arranged on the assembly line below and from long nights fiddling with and tweaking schematics, Erwin fits in well with the common labor force. Erwin seems to care about two things: his family and technology. While hesitant to talk about his family, his often cautious or almost paranoid exterior breaks as he passionately engages in any conversation about technology.   He served as a manager and overseer in one of the many factories of Ah'Shal owned by Caishen Ironbound. However, after witnessing one two many questionable deaths in the workplace, he chose to flee the city - with the aid of mysterious figure - in hopes of finding a means to vanish. Hopefully, in the future his family will join him.   Session 6:
  • Newt identified Erwin as Volo's bounty when he noticed him at Circe Valdove's estate.
  • He seemed very interested in sharing his knowledge about the cruiser with the party, but clammed up and ducked off when bounty hunters were mentioned.
Session 7:    
  • Having been questioned regarding the cruiser, a skeptical Erwin confronted Newt about his association with Volo.
  • Erwin, Rani, and Newt arrived at a deal: Erwin would serve as engineer on the ship until a replacement could be found in exchange for not being turned over for the bounty.
  • Erwin was very interested in the shotgun Newt took off of Lyra Malark.
Children

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