Goblin
Goblins are a race of small, green humanoids who inhabit the forests, living in clans across Dulūn. Due to their short lives, goblins tend to want to live life to the fullest, leaving their families as soon as their able and setting off to see the world. Some, however, feel their calling is the home, and stay behind to have or raise children.
Basic Information
Anatomy
Goblins are shorter in stature, and because of their higher metabolisms, are often rather skinny. They have long, pointed ears that are more perpendicular to the side of their face, sticking out quite a bit. They are rather nimble and fast on their feet, able to hide and run away from fights that they would likely never have a change of winning.
Genetics and Reproduction
Goblins have a tendency to have a lot of children. It is not uncommon for goblin families to have 20+ children, and in goblin culture, a person who may normally be considered a cousin is also regarded as a sibling. It is a group effort to raise all of the children in a goblin clan, and as soon as a goblin child reaches maturity, they are sent off to either find their own way in life, or if they wish, join or start another clan.
Growth Rate & Stages
Goblins only life to around 40 years old, and reach maturity at the age of 7.
Dietary Needs and Habits
Goblins need a lot of food, and do not always have the patience to properly prepare it. As such, much of goblin cuisine is either raw or fried/deep-fried.
Civilization and Culture
Naming Traditions
Goblins do not go through the effort of naming their own children, as they have far too many for that. Instead, the children that survive into adulthood are given the agency to choose their own names. These names can vary from nouns the goblin likes, to an assortment of sounds they chose, or even the name of a person they like, respect, or look up to.
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