Sanctum Rīdiculum
Sanctum Rīdiculum is a building located in the Merchant's Slice, specifically in the grounds of the Feline Guild.
Purpose / Function
The Sanctum of the whimsical wizard Blundarius the Silly. The sanctum serves as his main workshop for his projects, which are many.
Sensory & Appearance
The interior is brightly lit from unknown sources, coloring everything in a cascade of many colors. Not only that, but a perception check will reveal the interior's rooms and halls have different gravity, and are set in several positions that aren't normal, and the effect is somewhat disorientating. An inspection check of a DC 10 will reveal that the walls have several lines of magical runes running along them in three lines, and they are always present. A perception check of either DC 15 or a successful failure will reveal to the hearer and the hearer only a music being played in the background, of strange and rather ridiculous melody (DM's choice of what music).
Contents & Furnishings
Three halls break off from the main entrance in a near perfect triangular shape, twisting around and filled with quite a few doors. There are small tables all over by the walls strewn with potted plants of all kinds, largely from the Faewild as revealed from a DC 15 nature/arcana check, and many kinds of pottery.
Special Properties
The Silly Sanctum is a demiplane belonging to and controlled entirely by Blundarius. He can do literally whatever he wants in it.
Architecture
The building has an exterior of a tall, pointed sandstone spire with only a single door outside. However, via engraved spells, the interior is roughly the size of a small palace. The most notable thing about the exterior outside of the spire is the giant gear sticking out of it with seeming no apparent use.
Founding Date
4 years after Industria was built.
Alternative Names
The Silly Sanctum
Type
Acropolis / Citadel
Parent Location
Environmental Effects
Upon entering the Sanctum, guests are immediately met with less gravity, and some of lighter build can almost fly. Objects in the room not attached to the floor will bob up and down like they are in water.
Owner
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