Aartuk Elder
Aartuk Elder
Large plant, lawful evil
Armor Class 16 (natural armor)
Hit Points 75 (10d10 + 20)
Speed
20ft
Climb: 20ft
STR
18 +4
DEX
1
-5
CON
15 +2
INT
12 +1
WIS
14 +2
CHA
12 +1
Skills +3
Senses Darkvision 60 ft., passive Perception 12
Languages Aartuk
Challenge 3 (700 xp)
(Psionics). The aartuk casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 12):
Spider Climb. The aartuk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack. The aartuk makes two Branch attacks, two Radiant Pellet attacks, or one of each. Branch. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. Radiant Pellet. Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 10 (4d4) radiant damage.
Bonus Actions
Tongue (Recharge 6). The aartuk tries to use its gooey tongue to snare one Large or smaller creature it can see within 30 feet of itself. The target must make a DC 12 Dexterity saving throw. On a failed save, the target is Grappled by the tongue (escape DC 14) and pulled up to 25 feet toward the aartuk. The tongue can grapple one creature at a time.
Related Organizations
Remove these ads. Join the Worldbuilders Guild
Comments