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Anchorite of Talos

Anchorite of Talos

Medium humanoid (half-orc, shapechanger), neutral evil
Armor Class 13 (hide armor)
Hit Points 58 (9d8 + 18)
Speed 30ft

STR
16 +3
DEX
13 +1
CON
14 +2
INT
9 -1
WIS
15 +2
CHA
12 +1

Skills Nature +1, Stealth +3, Survival +4
Senses Darkvision 60 ft., passive Perception 12
Languages Common and any regional human or native language
Challenge 3 (700 xp)

The anchorite's innate spellcasting ability is Wisdom (spell save DC 12). It can innately cast the following spells, requiring no material components:

1/day: Augury, Bless, Lightning Bolt (8d6 damage), Revivify 

3/day: Thunderwave (2d8 damage)


Shapechanger. The anchorite can use its action to polymorph into a boar or back into its true form, which is humanoid. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.


Actions

Clawed Gauntlet (Humanoid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. 
 
Tusk (Boar Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.  


 
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