Brahma Lutier Statblock
Brahma Lutier
Medium Humanoid (Elf, Neutral
STR
12
( +1 )
DEX
15
( +2 )
CON
12
( +1 )
INT
11
( +0 )
WIS
13
( +1 )
CHA
16
( +3 )
Brahma is a 4th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). She has the following bard spells prepared: Cantrips (at will): Mage Hand, Message, Vicious Mockery 1st level (4 slots): Charm Person, Heroism, Illusory Script, Sleep, Unseen Servant 2nd level (3 slots): Cloud of Daggers, Invisibility
Fey Ancestry. Brahma has advantage on saving throws against being charmed, and magic can’t put her to sleep. Taunt (2/Day). Brahma can use a bonus action to target one creature she can see within 30 feet of her. If the target can hear Brahma, it must succeed on a DC 13 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of Brahma’s next turn.
Actions
War Lute. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. Song of Domination (3/day). Brahma targets one creature that can see or hear her, which must succeed on a DC 13 Wisdom saving throw or be Charmed by her for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success. It has disadvantage on these saves if being Charmed by Brahma is something the target openly or secretly desires. For 1 hour after the charm effect ends, the target has disadvantage on Intelligence, Wisdom, or Charisma checks made as part of a contest with Brahma.
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