Caltrops
Caltrops (Bag of 20)
Adventuring Gear
Common
As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature’s walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn’t need to make the save.
Type | Damage | Damage | Range |
---|---|---|---|
None | 1 | Piercing |
Cost: 1 gp
Weight: 2 lb
Subtype / Model
Remove these ads. Join the Worldbuilders Guild
Comments