Cosmetic Features
A cosmetic improvement, gained at franchise rank 2, allows a franchise to radically alter the look and feel of its headquarters. A beat-up wagon could become a gilded carriage, with luxurious interiors and servants dressed in matching finery. A tavern could proudly display the party’s kills in the drinking hall, feature mugs gathered from dwarven holds around Faerûn, and have decor matching a particular theme.
Improvements can also be of a fantastic or magical nature, such as flickering magical torches or portraits that watch and interact with observers. The DM has final approval over such improvements, and is the arbiter as to whether cosmetic improvements might provide any actual benefits during play. When allowed, such benefits should be situational and limited. A foe might become distracted the first time a ghostly figure appears in a haunted tavern, but the quality of the illusion is such that it doesn’t stand up to continued scrutiny.
Cosmetic effects can also be focused on selling and branding a franchise, such as adding manufacturing capabilities, a light-up sign, a customer showroom or service center, and other commercial features. At the DM’s discretion, such features might generate additional income or lower the costs of certain franchise tasks.
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