Extreme Heat Condition in Dungeons & Dragons | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Extreme Heat

When the temperature is at or above 100 degrees Fahrenheit, a creature exposed to the heat and without access to drinkable water must succeed on a Constitution saving throw at the end of each hour or gain one level of Exhaustion. The DC is 5 for the first hour and increases by 1 for each additional hour.   Creatures wearing Medium or Heavy Armor, or who are clad in heavy clothing, have disadvantage on the saving throw. Creatures with resistance or immunity to fire damage automatically succeed on the saving throw, as do creatures naturally adapted to hot climates.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!